IguVerse Whitepaper
  • ⚙️Definitions
  • General
    • 🦎About IguVerse
    • 🛠️Reptile Ecosystem
    • ☑️Product Viability
    • 🌏Economic sustainability
    • 💱Revenue Model
    • 📡Socialize to Earn as a viral mechanic
    • 🦄Create NFT from your imagination
    • 🐶Create NFT from your real pet photo
    • ❤️Making Real World Impact
  • Tokenomics
    • 💰Game economy
    • 🪙IGU
      • 📊Token distribution
      • 🗓️Vesting
      • 📓Token Sale
    • ♾️IGUP
  • App overview
    • 🎮Gameplay
    • 🔰Login / Sign up
    • 💳Wallet
    • ⚡Energy
    • 🤑Reward time
    • ➗Reward formula
    • 🆙Level and XP
    • 📣Socialize to Earn
      • ✅Socialize to Earn Verify
      • 🛂Pet Identification
    • 👟Move to Earn
    • 🏓Play to Earn
    • 🛒Marketplace
    • 💱DEX
    • 🔗Referral system
    • 🛑Anti-fraud system
  • NFT
    • 🎲Playable Characters
    • 🔢Ranks / Rarity
    • 🎒Inventory
  • External links
    • 🎮App
    • 🌐Website
    • 🪧Roadmap
    • 👓Knowledge Base
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  1. Tokenomics

Game economy

PreviousMaking Real World ImpactNextIGU

Last updated 1 year ago

IguVerse's in-game economy uses two tokens: and . The former is the main token, while the latter serves as the reward token.

  • In order to play the game, users will need to mint NFTs and spend $IGU.

  • NFTs are upgradable: users can both increase their Level and Rank. While Level upgrades are priced in $IGUP, users can only reach a higher Rank using $IGU.

  • NFTs become unusable if the player is inactive. Restoring NFTs is only possible by spending $IGU.

  • 5% fee for NFTs on the secondary market

  • Mystery Boxes and other Inventory Purchases

  • Other token use cases

💰
$IGU
$IGUP